Post by Garl Vinland on Aug 26, 2011 14:26:02 GMT -5
Ooc information
Name you go by:Mike, Michael, Phoenix, Commander Badass
Gender:Male
Roleplaying experience:Long enough I don't remember
How did you find us?Ad hopping
What is the rules question?Will he choose Kikyo or Kagome?
Basic character information
Full character name: Garl Vinland
Nicknames: That damn bard
Gender: Male
Race(Demon, Human, etc.):Human
Age: 20
Apparent age:21
Appearance
Hair:Long straight hair that drops around his shoulders, a soft black color Garls hair is usually messy and unkempt (but not dirty)
Eyes:a deep blue, with a pale icy undertone giving Garl's eyes a deep piercing look to them.
Build:relatively lean, not skinny nor bulky, standing at about 6 feet tall.
Markings or tattoos: None
Clothing: Usually wearing plain clothes that allow the young man to move in and out of crowds without being noticed that only defining pieces to his attire that are consistent would be his sword and lute.
Other:
Personality:
Good traits (five or more):Easy going:
Garl takes life as it comes, he is not one to fret about the little things in life or even the big ones. With a smile and a drink of rum he is the type to worry another day.)
Friendly and Helpful:
Garl is more then willing to help out a stranger in need, with one thing or another. Usually even if he likes someone he may charge them some coin, but it is not unheard of for the young man to give someone help out of charity
Intellegent:
Despite the young mans drunken oblivious and naive demeanor he can prove to be deceptively sharp and observant.
Loyal:
On the off chance he makes a friend with someone ( a real friend not just a drinking buddy) they will never have to worry about Garl betraying their trust.
Generous:
When his luck is up and the young man is rolling in money he will flaunt and share his wealth without concern to the point he usually ends up broke and on the street again.
Bad traits (five or more):
Easy going:
Despite this being listed as a good trait as well it has a major down side in the sense that the young man never really gets worked up until the very last moment possible, this can lead to trouble quite often.
Drunk: Garl is a drunk this is not hidden in anyway there is always a flask within arms reach and usually he is drinking it slowly (or quickly) he claims it's all in a days worth of fun and will raise his drink with a smile and a cheer, but the smile never really reaches all the way across his face..
Lover of music: This is one of Garls worst traits because he is quick to pick up his lute and play a song for anyone and everyone one. This is bad because Garl has not a single ounce of musical ability within his being in anyway shape or form and it usually chases most people away.
Quick to blame: When something does go wrong he points the finger at him self no matter what, and downs that with a drink. The young man takes the responsibility of things going wrong to himself, in the thought that if he had tried harder it would have been fine.
Unforgiving: If someone were to harm one of Garl Vinlands friends they would never be forgiven ever in any way, shape or form he would never let it go.
Likes (three or more): Reading
Drinking
Singing
Winter
Flowers
Gambling
Dislikes (three or more):Heights
Hangovers
Loud people
Abilities
Strengths: (at least 5) Skill:
Sword play is in his blood, etched so deep that from the moment his hand is placed upon a blade he becomes a completely different person, ruthless and efficient Garl has trained under impossible circumstances for a human and it has paid off in amazing ways. He is most deadly in one on one combat.
Analyzing:
You can only fight in so many battles before you become adept at reading enemy movements and become proficient at counter attacks and dodging.
Merciless:
Garl has never held back in a fight, not once not ever he aims for one hit kills.
Speed:
Once his sword the Killing Edge has been taken in hand Garls speed increases to levels beyond human ability.
Agility: His body type allows Garl to be lithe and graceful, allowing him to weave and dodge quite effectively.
Weaknesses:(at least 5)
Once battle has begun the young man is unable to see the difference between friend and foe and will likely strike at both.
No surrender, once a battle has started the only way he will end it is if his foe is beaten or he is knocked out
Slow to fight, even when being attacked Garl is hesitant to draw his weapon for his own purpose. This usually leads to him being wounded before he even enters the fray himself.
Easily seduced, before a fight breaks out if he is fighting a woman Garl is easily charmed by an aggressive female form that knows how to use it and he has lost many battles because of this fact.
Physical Strength: Speed and skill are his strong points, his strength just is not the best, weight training would leave him bulky and slow so Garl has poor strength in comparison to other humans.
Powers: See weapon
Weapons: Killing Edge, a Katana with a razor just above the hilt facing the user, with smell niche along the blade so blood can run down from the razor and along the blade it's self.
This sword was once merely a normal katana of great beauty but after many many many years of endless battle and blood shed the sword's true name was lost and it became the killing edge a sword with it's own heart that lusts for battle. It traveled a long way in order to find Garl and it has granted him a slew of abilities once he placed his hand upon it. Overwhelming the mind of the one whom holds this sword they became crazed for battle until all around them are dead in order for the sword to satisfy it's lust for blood. In return the user is granted a sword with a deadly edge, and speed beyond human capabilities.
The sword has three other abilities of it's own.
Blade of blood, this technique uses the blood to unleash a red slash that rushes it's target with blurring speed and cutting power that can rend flesh even if armored, the obvious down effect is the wound that user must inflict upon it's self.
The second has no name, when pushed beyond his mental limit Garl's mind snaps and fuses with the spirit of the blade, taking in the knowledge of every being that has ever used this sword, granting him skill and knowledge that he would otherwise be unable to use. This ends when the battle ends and any knowledge he gained from the skill is lost to him.
Avatar of battle, by becoming one with the demon spirit of the sword Garl is granted a ghostly avatar of a powerful demon that hovers above him, sacrificing a large portion of his speed for immense strength. Garl knows not that would happen if this skill were to be used for along period of time, but the fear is that he would himself become a demon.
History and writing
History (2 or more paragraphs):(since my history has deleted it's self twice I'll just go with the brief version)
Growing up in a small remote village, the son of a herbalist and a solider whom of which died shortly after Garl's birth he had a rather unremarkable child hood all his mother ever spoke of the man was that he was a fool who died as a stupid solider and forbade him from ever laying his hand on a blade. Garl was an adventurous child and ran about the village, with the other kids playing with wooden sticks pretending to be hero's slaying monsters as many kids do, only for Garl the longing for adventure was real and it was etched within him.
Selene whom is Garl's mother tried to stave off the craving for adventure by keeping him busy in her herbalism shop that at the time was very popular and people came from out of town to buy things from the little shop, the two were able to live very comfortable and modest lives happily and peacefully. Nothing of interest happened in his youth Selene did her best to keep the adventurous young man in the village to give him a simple life, and for a while it worked, but it was only really a placebo deeper and deeper the insatiable lust for adventure grew within him.
One day before he was even thirteen the boy left home Garl had gotten the name from one of the villagers and had set out to learn the way of the sword, much to his mothers fury and seething rage there was nothing she could do to stop her son from going about this path.Garl trained for a time under the orders of his fathers friend, which is how he met his best friend and training partner, together they worked as mercenary's.
However as many tales go theirs took a turn for the worse for a battle that is etched in Garl's body and mind left his friend dead, Garl gave up the sword and took to the road with his friends Lute attempting to play (quite badly) as he travels about. Making his ways, Garl has picked up a few skills here and there like lock picking and a few other tricks for making enough money to survive. He carries the sword known as killing Edge, never speaking of the place it came and never placing a hand on the sword for reasons that are his own.
Roleplaying sample (2 or more paragraphs)OPTIONAL:
The sun shone high in the sky, birds whistled and sang from the trees along side the well traveled dirt road, the wind was warm and friendly an inviting day for all to behold. The day was bright, the trees swayed in the soft warm wind lazily listing back and fourth without a care in the world.
Garl Vinland walked down the road without a care in the world, his usual attire of tattered travelers clothes had been replaced with luxurious silk garbs purple in color with a yellow trim which shone brilliantly in the sun, bags of coin hung from Garl's arms and he couldn't be happier, Garls long soft black colored hair blew gently with the wind as did his robs, his icy blue eyes sparkled with clarity beaming after a job well done he had made a pretty penny breaking into a nobles mansion. He walked down the road humming with glee, his back pack and lute slung over his back and walking stick in right hand as he moved. With each step the bulk of coins rattled.
Garl hummed lightly as he walked down the road, only to pause when several men dressed in dirty clothes and cheap leather armor moved from the bushes to the center of the road. They were a scruffy looking lot unkempt hair, unclean very dirty but the worst part was the weapons they held swords in each of their hands, bandits to the end several of them smiled showing missing teeth as well as blackened teeth, the stench radiated from where they were several meters away from Garl it was repulsive Garl traveled the roads a lot but always had he made a point to stay clean.
"well well b'ys it seems ta me we gots us a nawble" spoke a fattened man whom was balding with a very dirty face, he was in the front of the crowd so he was presumably their leader. Garl noticed the irreparable way the man said noble...at least he hoped noble was what he meant. Taking a breath Garl stepped forward putting on a large smile to his face. "Greetings my good sir's! I take it you are the esteemed care takers of this road? I would be more then happy to pay whatever toll you require and be on my way no need for those swords of yours!" The scruffy looking men laughed as they walked forward towards the young man surrounding him quickly Garl had a sinking feeling, which quite quickly was validated. "Ey..lads dis one tinks he can jusss pay us awff well.. I'd ate to be the bearer awf bawd neeeewwsszzz but were gonna hafta take all day pretty stuff ye got ther"
Garl took a deep breath and dropped the bags of coin to the ground, the coins spilled out onto the ground, he took the walking stick by the mid section and began to spin it around, it was a blurr in his hands Garl twirled with it spinning the weapon around and around in a blurring motion passing it to his left hand with expert skill, and then passed the spinning weapon behind his back back to his right hand, only the make shift staff flicked up into the air, everyone watched as it spun high into the sky, and came down with a solid clunk ontop of Garl's head, his vision blurred and Garl fell to the ground as the thugs closed in."can I at least keep the lute?" the young man asked, no one responded as they began to kick him and beat the poor guy.
Fifteen minutes later Garl lay in the road, his pack stripped of things, the nice silk robes and all the gold stolen, he was covered in bruises and dirt from the beating, but when Garl pulled his face up from the dirt he was smiling a little, they had indeed left the lute probably because it was valueless, but also because in his right hand clenched a small pouch of coin he had lifted from one of the thugs. Pulling his achy body up to his feet Garl groaned in pain and pulled himself off the ground and to his feet. "Easy come..easy go I suppose" he said with a sigh leaning onto his walking Stick Garl began to continue his way down the road, grabbing the lute from the ground. "I'm gonna need some clothes" he said with a sigh